Authentication: Difference between revisions

From GNU MediaGoblin Wiki
Jump to navigation Jump to search
 
(15 intermediate revisions by 3 users not shown)
Line 1: Line 1:
== Different use cases for different login systems ==

Different login systems may affect the way auth stuff works differently. For example, all of these cases are very different, but all fall under the "auth world view":

* You log in via some central auth system thing that uses the mediagoblin login page interface, but passes off the username/password to some other database. (If that username and password exist remotely, do we need to "give" that username to a newly created user?)
* Persona/OpenID style: You have a user, but you have the option to log in the user via some external page and then come back. In this case, we're probably not creating new users on-demand, and we don't really use the login page at all anyway.

== Designing Authentication API ==
== Designing Authentication API ==


To make our auth(entication) system more modular, we're likely going to have some sort of interface style API for it. This page is to design it.
To make our auth(entication) system more modular, we're likely going to have some sort of interface style API for it. This page is to design it.

== Auth Plugin Design Pros/Cons ==

===Interfacey Design w/o hooks:===

Using an interface design similar to the Base Class design below. Calls would be added to _auth_providers list in the dummy class when setup_plugin is run. Each function in the dummy class would run through the _auth_providers list and return the response from the corresponding function from the last plugin in _auth_providers list.

Ex:
auth/__init__.py:<nowiki>
_auth_providers = []
def add_auth_provider(provider):
_auth_providers.append(provider)

def get_response(function, *args):
for p in _auth_providers:
response = p.function(*args)
if response:
return response
raise NotImplemented("No provider for %s" % functions)

def check_login(self, user, password):
return get_response("check_login", user, password)

auth_plugin/__init__.py:
def setup_plugin():
add_auth_provider(SomeAuthPlugin(config1))
add_auth_provider(SomeAuthPlugin(config2))</nowiki>

====Pros====
* Plugins could inherit from another plugin and override.
* Plugins can configure the individual instance (ldap server name)
* Plugins can instantiate multiple providers for different backends, like two different ldap servers

====Cons====

*basically be duplicating the code for hook_handle

===Interfacey Design w/ hooks:===

Using an interface design similar to the Base Class design below and using hooks to register the auth_plugin interface. Basicly a variation on the previous idea, just a bit more "hooky".

Ex:
auth/__init__.py:<nowiki>
...
def setup_auth():
global _auth_providers
_auth_providers += hook_runall("auth_provider")
...

auth_plugin/__init__.py:
hooks = {"auth_provider": get_auth_provider}
def get_auth_provider(): return AuthUserInterface()</nowiki>

====Pros====
* Plugins could inherit from another plugin and override.
* Still allows configuration on the individual instance

====Cons====
* would basically be duplicating the code for hook_handle
* No easy way to add multiple instances of one Provider

===Non-Interfacey Design w/ hooks for every call:===

This is the way we are going to implement auth plugins.

This design would have a plugin "template" in auth/__init__.py similar to the Interfacey designs, except that it would use hook_handle() for each function.

Ex.
mediagoblin.ini:<nowiki>
[plugins]
[[plugins.ldap]]
[[[server1]]]
[[[server2]]]

auth/__init__.py:
def check_login(user, Password):
return hook_handle("auth_check_login", user, password)

auth_plugin/__init__.py:
...
hooks = {"auth_check_login": check_login}
# or depending on the plugin
def setup_plugin():
serv1 = ldap_thing(config1)
serv2 = ldap_thing(config2)
pluginapi.add_hook("check_login", serv1.check_login)
pluginapi.add_hook("check_login", serv2.check_login)
...

def check_login(user, password):
if a: return True # Yes, let them in
if b: return False # No and don't try other providers
return None # Don't know, try next provider.</nowiki>

====Pros====

* Simpler to implement

====Cons====

All the Pros from the interface design are not here:
* config data has to be global on the plugin, not local to the instantiated provider
* No straight way of doing multiple instances.
*: Yes, the individual hook could do it by itself

==Various ideas on how to use classy authentication providers with the hooky authentication system==
<nowiki>
...
class LDAPLoginer():
pass

for ldap_config in ldap_configs:
my_ldap = LDAPLoginer(ldap_config)
add_hook('login': my_ldap.login)
...

...
def add_classy_hooks(cls, hook_list):
q = {}
for h in hook_list:
q[h] = getattr(cls, h)
pluginapi.add_hooks_dict(q)

for ldap_config in ldap_configs:
ldap = LDAPAuth(ldap_config)
add_classy_hooks(ldap, ['check_login'])
...</nowiki>

== Proposed DB Schema ==

Would remove pw_hash from User model. Reason is if someone would like to have the only way to login to an account is with OpenID or Persona. We would still require every account to have a unique username regardless of the Authentication enabled, thus username will be left in the User model. Email would be left in the User model for the same reason as username.

===OpenID/Persona:===

openid_url = Column(unicode, nullable=False)

user = Column(Integer, ForeignKey(User,id), nullable=False)


== __init__.py Base Class ==
== __init__.py Base Class ==

Latest revision as of 14:25, 6 May 2013

Different use cases for different login systems

Different login systems may affect the way auth stuff works differently. For example, all of these cases are very different, but all fall under the "auth world view":

  • You log in via some central auth system thing that uses the mediagoblin login page interface, but passes off the username/password to some other database. (If that username and password exist remotely, do we need to "give" that username to a newly created user?)
  • Persona/OpenID style: You have a user, but you have the option to log in the user via some external page and then come back. In this case, we're probably not creating new users on-demand, and we don't really use the login page at all anyway.

Designing Authentication API

To make our auth(entication) system more modular, we're likely going to have some sort of interface style API for it. This page is to design it.

Auth Plugin Design Pros/Cons

Interfacey Design w/o hooks:

Using an interface design similar to the Base Class design below. Calls would be added to _auth_providers list in the dummy class when setup_plugin is run. Each function in the dummy class would run through the _auth_providers list and return the response from the corresponding function from the last plugin in _auth_providers list.

Ex:

   auth/__init__.py:
        _auth_providers = []
        def add_auth_provider(provider):
            _auth_providers.append(provider)

        def get_response(function, *args):
            for p in _auth_providers:
                response = p.function(*args)
                if response:
                    return response
            raise NotImplemented("No provider for %s" % functions)

        def check_login(self, user, password):
            return get_response("check_login", user, password)

    auth_plugin/__init__.py:
        def setup_plugin():
            add_auth_provider(SomeAuthPlugin(config1))
            add_auth_provider(SomeAuthPlugin(config2))

Pros

  • Plugins could inherit from another plugin and override.
  • Plugins can configure the individual instance (ldap server name)
  • Plugins can instantiate multiple providers for different backends, like two different ldap servers

Cons

  • basically be duplicating the code for hook_handle

Interfacey Design w/ hooks:

Using an interface design similar to the Base Class design below and using hooks to register the auth_plugin interface. Basicly a variation on the previous idea, just a bit more "hooky".

Ex:

   auth/__init__.py:
        ...
        def setup_auth():
            global _auth_providers
            _auth_providers += hook_runall("auth_provider")
        ...

    auth_plugin/__init__.py:
        hooks = {"auth_provider": get_auth_provider}
        def get_auth_provider(): return AuthUserInterface()

Pros

  • Plugins could inherit from another plugin and override.
  • Still allows configuration on the individual instance

Cons

  • would basically be duplicating the code for hook_handle
  • No easy way to add multiple instances of one Provider

Non-Interfacey Design w/ hooks for every call:

This is the way we are going to implement auth plugins.

This design would have a plugin "template" in auth/__init__.py similar to the Interfacey designs, except that it would use hook_handle() for each function.

Ex.
   mediagoblin.ini:
        [plugins]
        [[plugins.ldap]]
        [[[server1]]]
        [[[server2]]]

    auth/__init__.py:
        def check_login(user, Password):
            return hook_handle("auth_check_login", user, password)

    auth_plugin/__init__.py:
        ...
        hooks = {"auth_check_login": check_login}
        #  or depending on the plugin
        def setup_plugin():
            serv1 = ldap_thing(config1)
            serv2 = ldap_thing(config2)
            pluginapi.add_hook("check_login", serv1.check_login)
            pluginapi.add_hook("check_login", serv2.check_login)
       ...

        def check_login(user, password):
            if a: return True   # Yes, let them in
            if b: return False  # No and don't try other providers
            return None  # Don't know, try next provider.

Pros

  • Simpler to implement

Cons

All the Pros from the interface design are not here:

  • config data has to be global on the plugin, not local to the instantiated provider
  • No straight way of doing multiple instances.
    Yes, the individual hook could do it by itself

Various ideas on how to use classy authentication providers with the hooky authentication system

   
     ...
    class LDAPLoginer():
        pass

    for ldap_config in ldap_configs:
        my_ldap = LDAPLoginer(ldap_config)
        add_hook('login': my_ldap.login)
    ...

    ...
    def add_classy_hooks(cls, hook_list):
        q = {}
        for h in hook_list:
            q[h] = getattr(cls, h)
        pluginapi.add_hooks_dict(q)

    for ldap_config in ldap_configs:
        ldap = LDAPAuth(ldap_config)
        add_classy_hooks(ldap, ['check_login'])
    ...

Proposed DB Schema

Would remove pw_hash from User model. Reason is if someone would like to have the only way to login to an account is with OpenID or Persona. We would still require every account to have a unique username regardless of the Authentication enabled, thus username will be left in the User model. Email would be left in the User model for the same reason as username.

OpenID/Persona:

openid_url = Column(unicode, nullable=False)

user = Column(Integer, ForeignKey(User,id), nullable=False)

__init__.py Base Class

      • This is a brainstorm of some of the functions and variables that the base class should include.***

basic_auth = False # Will be used to render to correct forms if using both basic_auth and openid/persona

login_form = # Plugin LoginForm class

registration_form = # Plugin RegistrationForm class

   class UserAuthInterface(object):
       
        deg _raise_not_implemented(self):
            # Will raise a warning if some component of this interface isn't implemented by an Auth plugin

        def check_login(self, user, password):
            return False
        
        def get_user(self, *args):
            # Will query database and will return a User() object

        def create_user(self, *args):
            # Will create a new user and save to the db.
            # Will return User() object

        def extra_validation(self, register_form, *args):
            # Will query the db and add error messages to register_form if any.
            # return true if able to create new user 

        def get_user_metadata(self, user):
            # Return a nice object with metadata from auth provider. Used to pre-fill registration forms